![]() Take down Steelheart and his Epics and save the city. You are a member of the Reckoners, a skilled group of normal humans who assassinate Epics. ![]() nobody but the Reckoners! This is where you come in. Today, in the city once known as Chicago (now Newcago), an all-powerful Epic named Steelheart reigns supreme! A mysterious burst in the sky gave ordinary men and women extraordinary powers. Once you unpack your copy and load everything into its proper place, game set up and break down become a breeze as you just lay the trays out on the table and get to rolling.The Reckoners, a game based on the young adult fantasy novels by Brandon Sanderson, allows players to take on the roles of the novels' protagonists and work together to save the world.ġ0 years ago. Each Reckoner also has their own, with spaces for dice and an organizational system to help with your rolls. Each location has its own plastic insert tray to hold cards and bits. Nauvoo Games partnered with Game Trayz and they lavished their attention on every last ounce of The Reckoners. It’s also worth noting the high production value of this game. Given how difficult The Reckoners is, it’s also nice to have this tactical flexibility. This openness does come with the potential to get bogged down in plotting out the communal turn like a giant puzzle, but it brings with it a flexibility that I really enjoyed. You can alternate back and forth across all players, moving around and splitting your turn as necessary. Similarly, there is no strict turn order for activating your dice. In The Reckoners she can wait to see how everyone else finishes their rolling before deciding how many of her combat symbols need to be rerolled. In another game, she may have to decide then and there to bank those symbols and hope someone else rolls well. Perhaps the player controlling Megan rolls a handful of Combat symbols and knows she can put a hurting on the Epic at Navy Pier if someone else can finish researching their weakness. You can pause at any moment to let your allies finish their entire rolling sequence before deciding what to keep. All players act simultaneously, but you don’t have to do your rolls at the same time. This system of rolling dice and using symbols isn’t new, but what’s fresh in The Reckoners is how open this phase of the game is. Newcago is full of villains, each impacting the game in different ways. Any dice can be used to move around the city, which is important because you can only engage with the Epics at your location. The goal is to acquire the symbols you need to accomplish your short-term goals. Research symbols help uncover Epic weaknesses, combat symbols deal damage, and money can be hoarded to purchase powerful upgrades. You’ll roll all of your dice, decide whether or not to keep some, roll the remaining, and repeat for up to 3 rolls. Players all take their turns simultaneously. ![]() They also have an additional 3 generic dice that feature all possible symbols. Some do extra research, others are better at containing Epic’s power level, and a few other things. Each Reckoner has 3 colored dice that have faces unique to their strength. The core gameplay of The Reckoners involves a lot of dice rolling. Many of the Epics, also including Steelheart, must have their weakness successfully researched before they can be damaged at all. Vanquishing the other Epics will help you in your fight against Steelheart, but focusing on them too much will let Steelheart gain an unstoppable level of power.Īll Epics, including Steelheart, have both a Research and a Health track. The city of Newcago is full of Epics and it’s impossible to focus your attention only on Steelheart. If you can take him out before he and his Epic minions kill too many civilians, you’ll win. You’ll all win together by first researching Steelheart’s weakness and then launching an attack to take him out. No traitors or independent win conditions here. You and your friends band together to defeat Epics and take down Steelheart, the evil ruler of Newcago. This is captured in The Reckoners board game, a Kickstarted game from Nauvoo Games that is now hitting retail shelves. Exploiting that weakness gives The Reckoners a way to fight back. Along with superpowers, each Epic gained a critical weakness. They’ve banded together to fight the Epics. Sanderson’s novels tell the story of a group of regular humans known as The Reckoners. How do you fight supervillains without powers? That’s the tricky part. City by city these supervillains – known as Epics – take over the world and subjugate the ordinary citizens. It’s a world of supervillains, not superheroes. However, the world of The Reckoners has a catch. right? Something similar is the beginning of many superhero stories or worlds that’s exactly how it works in The Reckoners, a novel series by Brandon Sanderson. Imagine if tomorrow a bright red light appeared in the sky, and people started developing superpowers.
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